2/18/2024 0 Comments Cultist simulator lore subversionMore specifically, $depends mean 'all listed mods must be enabled', and $incompatible means 'none of listed mods must be enabled'. MODDING: Entities now have a '$depends' and '$incompatible' property - a list of mod ids that are required/forbidden for this entity definition to be applied. MODDING: An order in which element's aspects react to xtriggers is now consistent (by id, alphabetical). At some point, cards that were supposed to be invisible - but only inside verbs - became also invisible on the table - but, like, confusingly invisible. Fix for cards sometimes thinking that they occupy slightly more space than they are in reality, and thus preventing cards to be placed in a space near them, despite it being actually empty. Fixed the Mansus portal window not closing under mysterious circumstances. Streamlined the pause behaviour in the Mansus and settings menu. Cards in verbs don't occasionally jump when clicked. Exile cities are properly highlighted and faded once again. Escape button does not close an opened verb window while the settings window is open. Added a description for missing Essential slot requirements. Cards in the Mansus are flipped before vanishing - that was an accidental change, sorry! Cards in the Mansus disappear dramatically again. Restored a special audio cue for the Time verb. Fixed a verb timer sometimes not assuming the correct colour. Fixed an incorrect description in the Russian localization of the Younger Sister. Alt recipes correctly display their deck draws (instead of displaying the main recipe's deck draws). Experimental changes in the flow of timers. Verb windows now display text in a consistent size and use scrollbars if it doesn't fit. The Lore slot doesn't spoil lore fragments' descriptions. Interactions with Contentment are less erratic. Small rework of the influences' upgrade and subversion: Cards in verb slots and outputs don't play their decay animation if the verb window is closed. Fixed 'Our Enemy's Identity' description. Made it more clear that allies can't kill the Foe in Exile. MODDING: At the request, added Arabic font support (for that, set fontscript to 'arabic' in culture file). MODDING/HOTFIX: expulsions for instant recipes work correctly once again. MODDING: new xtrigger morph effect - 'setmutation' - for non-additive mutations. Zoom keys (Q/E by default) work sensibly at last - holding results in a continuous zoom instead of having to tap. When a recipe warmup ends, any card-to-slot travel animation aimed at it completes instead of failing. Greedy slots don't bug out on low framerates. Yet another fix for GOG achievements not unlocking on the storefront side despite being unlocked in the Collection. Fixed empty description in Starvation verb. Fixed a confusion in German localization of Skills' descriptions, and other minor problems in various locs. Dropping cards on other cards while multi-dragging led to unexpected situations. Fade during an autosave is made gentler and more gradual to prevent the feeling of flickering on high saving speeds.
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